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Exergame Fitness Targets 2012 Fitness Trend Predictions
Exergame Fitness Targets 2012 Fitness Trend Predictions
The Exergame industry hits the right buttons to provide solutions for the Top 20 Worldwide Fitness Trends for 2012, recently released by ACSM.
FOR IMMEDIATE RELEASE
(Free-Press-Release.com) January 9, 2012 --
The Exergame industry hits the right buttons to provide solutions for the Top 20 Worldwide Fitness Trends for 2012, recently released by ACSM.
According to an annual survey conducted by the American College of Sports Medicine,
“Children and obesity, dance workouts, and Group personal training were top fitness trends predicted for 2012.”
Other activities making the top-20 list included Fitness programs for older adults, Exercise and weight loss, Functional fitness, and spinning.
Exergaming, Active Games, and Interactive Exercise offered by companies such as Exergame Fitness fulfill the needs in many of the top industry categories to focus on for 2012.
Samples include the following solutions: (Full details can be found at www.exergamefitness.com along with valuable Resources for Kids Health & Fitness)
#5 Children and Obesity
The Exergame industry’s primary goal is to address Children and Obesity through Fun and Engaging Fitness Games. Bringing Exercise and Game Play Together is the mission of Exergame Fitness, and that is exactly what it has done over the past 8 years and with hundreds of clubs across the world.
“We create incredibly engaging environments with a variety of interactive products. On the most fundamental level the products use games that require the user to move in order to play. If a product is fun, and people want to play them instead of have to use them, we have made a difference” Comments Ed Kasanders – President of Exergame Fitness. “We then combine several products into areas which gives variety of products and variety of fitness methods so users will continue to come back over and over again.”
Exergame Fitness has been very successful with a proven concept model inside the non-profits like: YMCA, JCC, Parks and Recs, Schools; now the goal is to get broader penetration into the Health Clubs. The clubs that do this will provide a unique proposition for their communities, address the problem of childhood obesity, and have greater effect on the health of children as they mature into adults.
Proponents such as TEN (The Exergame Network) represents an international collaboration of dedicated health and fitness practitioners, exergame developers, researchers and clinicians, wellness entrepreneurs, all devoted to promoting an active and healthy lifestyle through Exergaming.
#8 Zumba and other dance workouts.
Group dance products continue to be popular every year since the early days of Jazzercise. The social and group dynamics that these workouts provide keep the exercise engaging and provide sustainability.
A product like iDANCE provides an electronic Dance and Step Game that engages users on many levels.
Multiplying the popularity of DDR (Dance Dance Revolutions), iDANCE uses Step and Arrow Charts set along to music. Numerous song titles along with multiple options for ability levels, effects and platform placement keep iDANCE fresh and exciting.
“I have never seen an Exergame that is so natural in its movements. Each step is perfectly related to the beat of the music and follows a natural rythmic movement pattern during play. An absolute beginner can play along with an expert gamer and both will enjoy themselves. It will track and record your progression so a user can monitor their health and fitness levels,” says Parker Johnson, Project Manager of Motion Fitness.
#3 Fitness programs for older adults.
Older adults need to continually keep their memory and health functions at a high level. A Product like Brainbike uses proven Brain Training Software that stimulates 16 key functions, optimizing your brain for memory, processing speed, and retention. What seperates BrainBike from any other product is that the software is played while riding a Recumbent Exercise Bike and uses Gamercize technology that requires you to pedal in order to play the games. Think you’re too busy? Just three 15- to 20-minute sessions a week deliver quick, long-lasting results. To save more time, you can even fit NeuroActive® into your cardio workout, maximizing your free time while you optimize your brain!
The tWALL – Touch Exergame Wall is another great fitness product for older adults. By simply reacting to colored LED touch targets in a random sequence and speed, the user will benefit from Reaction Training, Hand-EyeCoordination, NeurologicalDevelopment, and Focus Training.
#16. Spinning (indoor cycling)
The Exergame industry was recently introduced to the WebRacer which brings Virtual race technology to groups up to 20 users all connected wirelessly to the software system. The social advantage to riding in groups separates the WebRacer from any other interactive group cycle product.
Fit Interactive products like the 3Kick, Heavyball and Jump Q, when combined into an integrated group, provide one of the best interactive fitness and training programs. With a custom configuration from Exergame Fitness, users will run, jump, and squat as they react to various lit targets. A Fit Interactive set-up will offer a lot of movement and activity in a small space, and it gives solutions for these groups: #4. Exercise and weight loss, #7. Core training, #8. Group personal training, #10. Functional fitness, #17. Sport-specific training.
It is really encouraging to see that our company focuses on many of the Fitness industry’s top markets. Although we do emphasize kids fitness, due to the many global issues that are prevalent, we do have product solutions for many markets. A trip to our Exergame Training Academy in partnership with the NBA Chicago Bulls and MLB Chicago White Sox showcases the best in the Exergame and Active Gaming industry to many different market segments. Products include: Lightspace Play Wall and Floor, Treadwall, Makoto II Arena, iDANCE, Exerbike, Freedom Climber, Move+, Railyard Fitness, Motion TouchMagix, and Activate.
About Exergame Fitness
See how the exciting possibilities of using technology, combined with games, and physical activity can enhance the lives of generations.
Our mission is very clear here at Exergame Fitness: To inspire physical activity through the most cutting-edge active game experience - AND - to provide fun, sustainable solutions to fight childhood obesity.
www.exergamefitness.com
Top 20 Worldwide Fitness Trends for 2012*
1. Educated, certified and experienced fitness professionals
2. Strength training
3. Fitness programs for older adults
4. Exercise and weight loss
5. Children and obesity
6. Personal training
7. Core training
8. Group personal training
9. ZUMBA and other dance workouts
10. Functional fitness
11. Yoga
12. Comprehensive health promotion programming at the worksite
13. Boot camp
14. Outdoor activities
15. Reaching new markets
16. Spinning (indoor cycling)
17. Sport-specific training
18. Worker incentive programs
19. Wellness coaching
20. Physician referrals
See full article:
http://i2.cdn.turner.com/cnn/2011/images/12/16/fitness.trends.pdf
2012 trends active gaming exercise Exergaming fitness health obesity wellness
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