July 5, 2005 (Press Release) --
TORONTO, July 5 / Free Press Release / -- Interactive Voices (http://www.interactivevoices.com), provider of voice actor services, has been watching the events unfold as the Screen Actors Guild and the gaming industry continue to reevaluate their current service provider relationships. In the midst of this negotiation, several independent and corporate bodies have visited the Interactive Voices website specifically asking for non-union talent to fulfill their voice-over needs. These talents are not subject to union fees and readily negotiate with their employers to meet their respective budgets.
Interactive Voices understands that their customers need to find voices quickly and easily. With direct access to non-union voice actors, customers can negotiate fees and agreements with the talent of their choice in a professional and simple environment online.
Company Chief Executive Officer David Ciccarelli says, “During this time of uncertainty, decisions still have to be made. The gaming companies that are making the leap now are easily adapting and are taking advantage of this rare opportunity to start fresh. Many are capitalizing on this energy and riding the strong momentum that is revitalizing the gaming industry.”
Video Game companies seeking the services of professional non-union voice actors will be pleasantly surprised and happily serviced at Interactive Voices. Employers can expect the highest caliber in customer service, receive quotes that will meet their budget, and hire non-union talent that will exceed their expectations.
For more information, call Interactive Voices toll-free to speak with a representative at 1-888-359-3472 or visit http://www.interactivevoices.com
About Interactive Voices
Based in London, Canada, Interactive Voices provides an online marketplace, facilitating transactions between business clients and voice over professionals, employing a comprehensive suite of web-based services. Clients that have worked at Interactive Voices include NBC, ESPN, PBS, The History Channel, Reader’s Digest, Olay, L’Oreal, Comcast, Nortel Networks, Bell Canada, Microsoft, Cisco Systems, ING, Western Union, Ford, GM, Jaguar, Firestone Tires, American Airlines, the US Army, the US Government and many more.
More information: http://www.interactivevoices.com
Interactive Voices understands that their customers need to find voices quickly and easily. With direct access to non-union voice actors, customers can negotiate fees and agreements with the talent of their choice in a professional and simple environment online.
Company Chief Executive Officer David Ciccarelli says, “During this time of uncertainty, decisions still have to be made. The gaming companies that are making the leap now are easily adapting and are taking advantage of this rare opportunity to start fresh. Many are capitalizing on this energy and riding the strong momentum that is revitalizing the gaming industry.”
Video Game companies seeking the services of professional non-union voice actors will be pleasantly surprised and happily serviced at Interactive Voices. Employers can expect the highest caliber in customer service, receive quotes that will meet their budget, and hire non-union talent that will exceed their expectations.
For more information, call Interactive Voices toll-free to speak with a representative at 1-888-359-3472 or visit http://www.interactivevoices.com
About Interactive Voices
Based in London, Canada, Interactive Voices provides an online marketplace, facilitating transactions between business clients and voice over professionals, employing a comprehensive suite of web-based services. Clients that have worked at Interactive Voices include NBC, ESPN, PBS, The History Channel, Reader’s Digest, Olay, L’Oreal, Comcast, Nortel Networks, Bell Canada, Microsoft, Cisco Systems, ING, Western Union, Ford, GM, Jaguar, Firestone Tires, American Airlines, the US Army, the US Government and many more.
More information: http://www.interactivevoices.com

Non-union voice actors have enjoyed a surge in work opportunities from the gaming industry as a result of continuing talks between the Screen Actors Guild (SAG) and the video game production companies
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